Grudge thanks you! UPDATED OCT 25 Video finished. LINK!

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Grudge
307 Posts
Posted Oct 24, 2007
So the video is finished after a huge two and eight and theres areas where it could be better but hopefully it gets the job done.

Thanks to everyone thats helped contribute and make this happen.

Time to chillax and play some TF2. WHO'S WITH ME? YAAR. Kabloom!

So theres nothing else i've missed out right? Good, ciao.

Before one might bitch about how one has put too much text in, maybe next time one might recieve some more footage. D:

Next video in the queue is the Contest Map video, in place to display all the maps, then display the winner at the end. So get mapping, plox. xoxox.

Oh shit, I almost forgot.

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pandar
38 Posts
Posted Oct 24, 2007
Replied 15 minutes later
The footage is good, but the intro is far too long, over half the entire video. It would be better if there was a set of quick ending credits as opposed to the very long intro. It reminds me of the countless counter-strike videos I have seen involving over-effected opening credits and a tad bit of negligence on the video itself. The video is supposed to promote thinking with portals, and the footage from custom maps created by the thinkingwithportals community is good, but it even says in the credits that the music is taken from portal itself. Maybe instead of emulating the portal feel, an original soundtrack should have been implemented.

Overall it was well done, the credits were far too long and it was a little too similar to the Portal promotional video released by valve.

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Grudge
307 Posts
Posted Oct 24, 2007
Replied 8 minutes later

pandar wrote:
The footage is good, but the intro is far too long, over half the entire video. It would be better if there was a set of quick ending credits as opposed to the very long intro. It reminds me of the countless counter-strike videos I have seen involving over-effected opening credits and a tad bit of negligence on the video itself. The video is supposed to promote thinking with portals, and the footage from custom maps created by the thinkingwithportals community is good, but it even says in the credits that the music is taken from portal itself. Maybe instead of emulating the portal feel, an original soundtrack should have been implemented.

Overall it was well done, the credits were far too long and it was a little too similar to the Portal promotional video released by valve.

As a video dawns for me to make displaying the contest maps and displaying the winner etc, I can put this criticism well into place. Thanks, I appreciate it.

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NullSoldier
41 Posts
Posted Oct 24, 2007
Replied 2 hours later
Nice text intro! So when are you going to make the video part? Is this a WIP? Oh wait, theres some video at the end!
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Rivid31
152 Posts
Posted Oct 25, 2007
Replied 29 minutes later
I agree, there was a lot of text, but... it is really our faults. I'm sure he'd rather have 5min of awesome edited footage, but we failed at providing enough footage to edit in to 5 minutes of video.

Solid job with what us slackers supplied you with!

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Shmitz
167 Posts
Posted Oct 25, 2007
Replied 3 minutes later
I thought there'd be more time to submit stuff...
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msleeper
4,095 Posts
Member
Posted Oct 25, 2007
Replied 3 minutes later

Shmitz wrote:
I thought there'd be more time to submit stuff...

There's always more videos.

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Crooked Paul
226 Posts
Posted Oct 25, 2007
Replied 1 hour later
If you make another video (perhaps after the mapping contest?), I think you should cut in some non-action footage. Keep a lot of action stuff, of course--exciting!--but intercut with some establishing shots that can give a sense of scale and the level of polish/detail in the level. You can't really see that stuff while someone's executing a fling.

Obviously what you include is limited by the footage the community provides, so this is something for footage-submitters maybe to keep in mind as well.

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segfaultii
14 Posts
Posted Oct 25, 2007
Replied 34 minutes later
Don't use effects just because you can. If an effect doesn't make sense or doesn't fit somewhere, don't use it. Also, you want to promote the mapping community here, show some maps! Most viewers won't watch it past the intro because nothing of interest is shown.

Put the mappers names at the end, that should work better.

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espen180
307 Posts
Posted Oct 25, 2007
Replied 53 minutes later
Intro length should never pass 20 seconds.
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Grudge
307 Posts
Posted Oct 25, 2007
Replied 6 hours later

segfaultii wrote:
show some maps!

I shown everything I had, like Robinson said, the intro wouldve been much shorter if I had more footage.

espen180 wrote:
Intro length should never pass 20 seconds.

It wouldn't of, but the footage I had hardly passed 20 seconds anyway.

Anyway, i'm going to make a video for the mapping contest. Which will basically go around each map, then a short bit of footage of actiony puzzle solving inside that level. At the end the winner will be exclaimed.

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Rivid31
152 Posts
Posted Oct 25, 2007
Replied 3 hours later
Whose Robinson?

Also, I'm planning on getting fraps sometime soon, and will try to contribute to the footage of maybe some more grounded shots and less flinging. I'm more about the thinking aspect of portal, although, flinging is fun... Anyway, larger community, and more maps should = more footage for the next video!

Edit:
I downloaded a registered version of Fraps off my school hub. Send me a pm with your e-mail if you want it.

You're right about that. Keep "acquired software" private, not out here in the forums.

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Mapster
396 Posts
Posted Oct 25, 2007
Replied 3 hours later
Yeah the text went of for too long, there needed to be more clips.
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DiddyKong42
192 Posts
Posted Oct 25, 2007
Replied 26 minutes later
Time to make a TF2 Video xD