Half the Animation.
Posted Jun 15, 2013
Is it possible to make a prop_dynamics animation start at a specific frame, or freeze at a specific frame ingame?
Registered users don’t see ads!
Register now!
Posted Jun 15, 2013
Replied
36 minutes
later
I think it's possible, though not easily. I'm not quite sure how, though. Maybe playback rates?
(I'm sure someone will jump in and give a way).
(I'm sure someone will jump in and give a way).
Posted Jun 15, 2013
Replied
2 hours
later
yep srs is right; if you time it properly you should be able to set the playbackrate of a model to 0 making it play only half the animatino.
Posted Jun 15, 2013
Replied
3 hours
later
well, i dont know if you can make it start at a specific frame, but if the model isn't visible from where the player is spawning you could make it play the animation with a logic_auto and set the playbackrate to 0 at the right moment to make it freeze there.
then when you want it to continue animating, set the playbackrate to 1 again.
then when you want it to continue animating, set the playbackrate to 1 again.
Posted Jun 15, 2013
Replied
3 hours
later
what if i want it to start in the middle? that's not possible is it?
Posted Jun 16, 2013
Replied
14 hours
later
just make it play the animation while the player is in the elevator, then stop it halfway through. Then set the playback rate to 1 once you want it to play.
Registered users don’t see ads!
Register now!
Posted Jun 16, 2013
Replied
10 hours
later
Oh i get it now. that's actually perfect. i can use two models where one is disabled and then i swap them out when needed .
thanks