I am having a problem in Hammer. I want to create a trigger_push. I created a brush with the trigger texture and tied it to the trigger_push entity. I'll click "apply" in the options box, but when I close the options box and deselect the new trigger_push or even just click on another entity, the trigger_push reverts to a regular brush. I've experienced this before and can't figure out how to fix it. Any ideas?
Hammer Trigger Block Bug
Posted Mar 30, 2014
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Posted Mar 30, 2014
Replied
2 minutes
later
Have you tried saving and restarting hammer/your computer? It sounds like a bug with Hammer; if it persists after you restart hammer, try restarting your computer. If it still doesn't work, you probably should re-install Hammer.
Posted Mar 30, 2014
Replied
2 minutes
later
Weird: I restarted Hammer and the brush is an entity again, even though it wasn't when I closed and saved it. Problem possibly solved for now.
Posted Mar 30, 2014
Replied
42 minutes
later
Did you have your selection mode set to "solids"? It's useful for modifying individual brushes in a brush entity, but makes everything appear to be a world brush.
Posted Mar 30, 2014
Replied
2 hours
later
Turn of ignore groups. It's the IG button on the toolbar.
Posted Mar 30, 2014
Replied
2 hours
later
TeamSpen210 wrote:
Did you have your selection mode set to "solids"? It's useful for modifying individual brushes in a brush entity, but makes everything appear to be a world brush.
This has happened to me before. The shortcut to toggle between Groups and Solids is shift-W, which is easy to hit by accident. The current mode is shown in the top-right corner.
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Posted Mar 31, 2014
Replied
15 hours
later
TeamSpen210 wrote:
Did you have your selection mode set to "solids"? It's useful for modifying individual brushes in a brush entity, but makes everything appear to be a world brush.
God, this happened to me once. I was so confused, and so angry when I found out what was wrong.