Help with looping trigger

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cornontheCoD
150 Posts
Posted Apr 22, 2008
Ok, so I have a room where there are some explosions going on. I want to make it so that while you are in the room, the explosions go off(intermittently, not at the same time), over and over again. I know this should be easy, but I cant find a way to do it. I tried a trigger_multiple and had it explode ontouching, but that didnt work at all. I know I must be overlooking something, there must be an easy way to do it. Help please?
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msleeper
4,095 Posts
Member
Posted Apr 22, 2008
Replied 8 minutes later
Have each of your explosion entities setup properly in a logic_case, and then have a randomized logic_timer send a PickRandom output to the logic_case whenever you want one to explode.
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MrTwoVideoCards
584 Posts
Posted Apr 23, 2008
Replied 6 hours later
FTW, dang he got it before I did!
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NykO18
183 Posts
Posted Apr 23, 2008
Replied 54 minutes later

msleeper wrote:
Have each of your explosion entities setup properly in a logic_case, and then have a randomized logic_timer send a PickRandom output to the logic_case whenever you want one to explode.

Then, use a trigger_multiple with a OnStartTouch > logic_timer > Enable and OnEndTouch > logic_timer > Disable.

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cornontheCoD
150 Posts
Posted Apr 23, 2008
Replied 16 hours later
Ya I was on the right track, thanks, I just didnt know that logic_timer looped. cool.