I do have some questions to start.
1) While browsing around on Valve's wiki I found a mention of standards for Portal maps, hallway widths etc.. It can't be too hard to find because I've only done surface reading so far, but for the life of me I can't find that page again. I've taken screenshots of much of the original game so I do have references but I'd still like to find and bookmark that page again.
2) UnrealEd had a nifty texturing feature that allowed you to click on a surface using a key+click combo, which would make that texture active. A different key+click combo would apply the texture to another surface. Does Hammer have that capability?
3) How do you do something like trigger a trigger in the console? 'trigger [entity name]' or something like that? Maybe what I'm really asking for here is a list of useful console commands related to testing maps.
4) I've never done wiki entries either but just edited a few typos/grammar issues. Is there any etiquette to doing this (aside from obvious sabotage attempts.)
Good to be here, I love the idea behind Portal and I look forward to mapping.

