Host_EndGame: Map coordinate extents are too large -Solved-

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Brainstone
401 Posts
Posted Jun 19, 2011
I edited my map in several places, compiled it, typed in the console "map <mymap>" the loading screen was there for one second and then this showed up in the console:

] map 04Water
maxplayers set to 1
---- Host_NewGame ----
Network: IP 192.168.2.108, mode SP, dedicated No, ports 0 SV / 0 CL
Opened Steam Socket NS_SERVER ( socket 3588 )
Opened Steam Socket NS_CLIENT ( socket 3156 )
Network: IP 192.168.2.108, mode MP, dedicated No, ports 27015 SV / 27005 CL
Host_EndGame: Map coordinate extents are too large!!
Check for errors!

But my map isnt big at all, rather relative small. And I returned to the main menu after that. What the hell does that mean? Cant find it in the wiki or here in the forums.

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Brainstone
401 Posts
Posted Jun 19, 2011
Replied 1 hour later
Problem solved. Restarted Hammer and it found a not solid object, which was removed. Dont know what that was, but its working again now.
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raulness
68 Posts
Posted Jun 19, 2011
Replied 52 minutes later
This can happen when you edit a brush using the vertex tool or by carving out weird shapes using the carve tool. Avoid using these tools unless you really now what you're doing. I made the mistake of using the vertex tool a lot and I ended up with a similar error but I wasn't fortunate enough to be able to recover my map in my case. Use clipping tool to avoid this in the future.