How to Pack VPK Files into Maps?
There is a nice tutorial at TF2Maps
VPK files are already packed files that store a bunch of files that the game uses....
Caden wrote:
I've already packed the materials/models/sounds, so what is the Valve Developer Community page implying when it says "The VPK file must be included in any map release that contains this port. Otherwise, the energy ball will not work."?
As TeamSpen210 said, that was an alternate way to make the rest of players be able to "see" the stuff you made your map with. But that sentence you posted doesn't mean what you think it does: "...must be included in any map release..." (not into the map). VPKs used to be distributed altogether with your map and the rest of players should save that .VPK file into a folder named "addons" under portal 2/portal2... But that addons folder is no longer working since the first DLC.
Apart from packing the sounds into the map, you also need to pack the models and materials for those models as I already mentioned in the previous post 