I have a switch that lowers a wall. I can do it and it works fine. I use a func_door. I can set the start sound and stop sound, no worries. However the wall is slow (by design) and takes a while to move. I'd like a scraping sound as it moves to supplement the start and stop sounds. How does one do that?
I could make a sound file that matches the time the wall takes to move, but what if I change the speed, then I have to redo that. Is there some way to tell it to play the sound while the func_door is opening, and then stop when it closes?
Thanks.
