How to view compile error messages?
Posted Jun 22, 2011
When I compile with F9 than it gives me that brief console window that displays error messages, but I can't acually see them before they go away, making the debugging process impossible. I'm using the Portal 2 Authoring Tools Beta (Not Source SDK) with Hammer World editor. I think that's how most people do it?
Anyways how do I do this?
Thanks,
-Nighthawk0973
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Posted Jun 22, 2011
Replied
7 minutes
later
load pointfile under map menu. You can also check "wait for keypress" on the compile dialog.
Posted Jun 22, 2011
Replied
26 minutes
later
"Wait for keypress" as Marlovious said is what you want. It's a checkbox in the compile window, and you need to make sure it's checked. It will keep the compile window open after finishing.
Posted Jun 22, 2011
Replied
34 minutes
later
Yo can also look at the compile log that is automatically generated when the map is compiled.
Posted Jun 23, 2011
Replied
5 hours
later
I had a similar error, where the map didn't actually compile and came up with an error with the console executable (which appeared on the screen for about 5 miliseconds).
Do you have COMODO internet security by the way?
Posted Jun 23, 2011
Replied
6 hours
later
Ok here is my error messages:
*** leaked ***
Entity trigger_portal_cleanser (625.84, -822.54, 273.00) leaked!
what's this mean? How do I fix it? I really had high hopes about this map...
Posted Jun 23, 2011
Replied
5 minutes
later
Posted Jun 23, 2011
Replied
1 hour
later
Marlovious wrote:
load pointfile under map menu. You can also check "wait for keypress" on the compile dialog.
The pointfile will point to where you have the leak.
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Posted Jun 24, 2011
Replied
1 day
later
loadpointfile never works.
Also, thanks for the leaks link I've been looking for that.