info_particle_system

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Fracture
797 Posts
Posted Feb 06, 2013
I am making a partition in a wall that has broken foundatiion (rubble_wall_128_128.mdl) and there will be a busted pipe sticking out spewing water. I don't want to use the water based paint sprayer because that look's cheap.

I heard that there are a lot of good thing the particle system does, but WHY does the browser it open not show ANY of the particles?!

I seriously wish there were previews of this junk!! This is just as bad as the soundscapes not functioning like ambient_generics

All the rambling aside, what do you recommend to use for a relatively medium sized water leak?

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josepezdj
2,386 Posts
Posted Feb 06, 2013
Replied 1 hour later
Search:

http://forums.thinking.withportals.com/mapping-help/effects-t7351.html

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zivi7
649 Posts
Posted Feb 06, 2013
Replied 26 minutes later
I only used drip_stream_01 so far as recommended here.

TopHattWaffle has a particle effect with a dynamic bigger water stream available for download. I don't know if it works in Portal though: http://www.youtube.com/watch?v=R7y0ImnnELM

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Fracture
797 Posts
Posted Feb 06, 2013
Replied 1 minute later
I did search, and I didn't see THAT link >:|

thanks, though :smile:

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FelixGriffin
2,680 Posts
Posted Feb 06, 2013
Replied 1 hour later
You get previews if you extract the PCFs from the VPK.
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ChickenMobile
2,460 Posts
Posted Feb 06, 2013
Replied 3 hours later

FelixGriffin wrote:
You get previews if you extract the PCFs from the VPK.

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Fracture
797 Posts
Posted Feb 06, 2013
Replied 3 hours later
o-o how?
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CamBen
973 Posts
Posted Feb 07, 2013
Replied 26 minutes later
I would assume take the files and place them in the corresponding places in your portal2 folder.
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Fracture
797 Posts
Posted Feb 07, 2013
Replied 23 hours later
so wait.... extract the vpk from the map im working on or the all the other vpks that came with the game.

I dont know anything AT ALL about this part of hammer

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Lpfreaky90
2,842 Posts
Posted Feb 07, 2013
Replied 25 minutes later

Fracture wrote:
so wait.... extract the vpk from the map im working on or the all the other vpks that came with the game.

I dont know anything AT ALL about this part of hammer

Step 1: download gcfscape: http://nemesis.thewavelength.net/index.php?p=26
Step 2: install the program
Step 3: open up the program
Step 4: open up pak01_dir.vpk with gcfscape (this is in your steam/steamapps/common/portal 2/portal2/ folder.
Step 5: in the left select and click particles
Step 6: Click the top pcf file
Step 7: Scroll down to the last pcf file
Step 8: Press shift and select the last one, this should have all files selected
Step 9: right-click and select extract.
Step 10: browse to your steam/steamapps/common/portal 2/portal2/particles folder and extract them to this folder.
(if you dont have this folder, create it.)
That should do it

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Fracture
797 Posts
Posted Feb 08, 2013
Replied 23 hours later
MAGNIFICANTLY HELPFUL, THANK YOU!!!

I just wonder why I had to do what valve should have...

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Brainstone
401 Posts
Posted Feb 09, 2013
Replied 8 hours later
Woah. Why didn't I know this?

Thanks, folks.

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FelixGriffin
2,680 Posts
Posted Feb 09, 2013
Replied 2 hours later
They're still updating everything from working with GCFs to VPKs. :smile:

One of the new Steam Beta updates said that it "added third party Mod support for games on new content system," but so far I haven't gotten it to work. Has anyone else?

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Lpfreaky90
2,842 Posts
Posted Feb 09, 2013
Replied 22 minutes later

FelixGriffin wrote:
They're still updating everything from working with GCFs to VPKs. :smile:

One of the new Steam Beta updates said that it "added third party Mod support for games on new content system," but so far I haven't gotten it to work. Has anyone else?

nope, but maybe that's better discussed in a separate (new) thread.