Invisible Fizzler
Posted May 19, 2011
Hello,
I am all new to Hammer and Portal 2 SDK in general and I am toying with my first map. I am having troubles setting up fizzler.
I've set two fizzler emmiters models.
I've used trigger_portal_cleanser in between of those...
And yet, I can't see it. It works, but it's invisible. I tried attaching fizzler texture on both sides of the fizzler, but that didn't solve anything.
I couldn't find any tutorial that would go more into detail, so I hope you could help me out. 
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Posted May 19, 2011
Replied
33 minutes
later
The Visible keyvalue is set to false by default
Posted May 19, 2011
Replied
5 hours
later
Yeah, that solved the issue. I tried setting Visibility on, but that was before I added Fizzler texture... so all I got was visible Trigger texture.
Thanks.