ISSUE: Can not run maps compiled in Hammer.
And that's the problem. Every single time I compile to test the map, portal will load and then exit right away - no errors, no nothing.
What I've tried so far:
- Starting Portal then Opening the map (still crashes)
- Restarting Hammer
- Restarting Steam
- Restarting my Computer
- Verifying Integrity of Game Cache (on tools and games)
- Removing and Reinstalling "Source SDK", "Source SDK Base" and "Source SDK - Orange Box"
- Reseting Game Configurations
- Deleting and Restoring GameInfo.txt files
Any help is appreciated - I'm running out of Ideas.
I can run Portal and any map that was compiled before now.
ps i don't have any real experence with this so if anyone walks by who has some exp, feel free to step in 
Also, I was pretty sure I didn't have any malformed brushes, but to be safe I deleted anything that wasn't an obvious rectangular brush - no improvement.
The same can happen when 2 surfaces, both with glass textures, cover each other. Make sure that that doesn't happen, if you make a glass panel existing of multiple brushes, make sure the faces that cover each other are textured in nodraw. You wouldn't see them anyway.
Turns out it was a paged pool memory issue. The odd thing is, I rebooted numerous times without the issue being fixed, and had changed NOTHING on my system while mapping over the past few days.
The info that helped me is here: https://support.steampowered.com/kb_article.php?p_faqid=150
Thanks for the feedback guys, it kept me going.