Let me optimize your map
I've seen a lot of portal 2 maps with quite bad optimization, I kind of like to optimize maps. It's a bit of a puzzle to me to see how a specific map can be optimized. So this is why I want to optimize some maps for you guys.
So, how would this work:
1: you post a post in this thread, in the full editor you click upload attachment and attach your vmf+instances in a zipped file. (.zip/.rar/.7z)
2: I'll open it in hammer, optimize it and record the process.
3: I'll re-upload the optimized version, post a video on youtube and add it to the thread.
When should you be concerned:
1: If your map is really laggy
2: If other people complain about lag
3: If the step buildvisleaves is taking more than a minute
What advantages does optimization have?
1: The map compiles faster.
2: The file size decreases.
3: The lag is reduced.
Rules:
1: only one map per person at a time. you can submit maps again after I optimized one of yours, but they'll have lower priority.
2: you must watch the video of the process. It's also meant to teach you some strategies.
3: I do not accept PTI maps.
4: vmf's and custom instances should be supplied. I don't need custom models/textures.
5: WIP maps are always welcome.
If you want you can also drop the file in a pm to me, please do post in this thread though. If there's no post in this thread I will not optimize it. I will always upload the optimization process to youtube. I won't be playing through your maps so there won't be gameplay spoilers.
yishbarr wrote:
That's really helpful for the starter mapper. But I would not do that for too many maps from the same person because it's good to struggle to do it yourself.
It's not only really helpful for starter mappers, I've seen various more experienced mappers also still running into trouble with this. And yes, I'm not planning to do all maps of a person, that's why other maps always have more priority and you can't submit more than one map at a time. Because it's also meant to be a learning experience I'll add a video of the process with voice commentary as well. ![]()
Ace_StorM wrote:
Why not ask around, if there are more people who'd like to do this and then make a usergroup out of it to help people who have problems with their maps?
Because I'm trying to help people who ask for help, and who want to learn from it. I'm not trying to make it my day-job or anything
Besides; these forums are already for that?
much more efficient than a steam group 
Ace_StorM wrote:
Why not ask around, if there are more people who'd like to do this and then make a usergroup out of it to help people who have problems with their maps?
It could be like the A-Team, except for map making. The...H-Team? 
On-topic this sounds like a great idea LP
. At some point down the track I'm probably going to need this.
There's no problem with optimizing other maps but it is important to know this from Tophattwaffle's FAQ.
Quote:
Can I pay you to fix my level?
No, N O, no. N to the O. I would rather see you struggle though a problem, and learn from it than have me fix it. I'll be there to help you as much as I can. But face it, you came here to learn, and learn you shall. I've scrapped many maps in the name of learning, and I think it's gotten me pretty far. So once again, no.
yishbarr wrote:
There's no problem with optimizing other maps but it is important to know this from Tophattwaffle's FAQ.
Quote:Can I pay you to fix my level?
No, N O, no. N to the O. I would rather see you struggle though a problem, and learn from it than have me fix it. I'll be there to help you as much as I can. But face it, you came here to learn, and learn you shall. I've scrapped many maps in the name of learning, and I think it's gotten me pretty far. So once again, no.
That's why I make a videos so hopefully people will also learn from what I do to their maps 
COMIC

Also I can help with this. I was going to write a response ages ago but I had no internet for like 3 days.
ChickenMobile wrote:
Remember that leaf comic I made a little while back? I repost!COMIC
Also I can help with this. I was going to write a response ages ago but I had no internet for like 3 days.

ChickenMobile wrote:
Remember that leaf comic I made a little while back? I repost!COMIC
Also I can help with this. I was going to write a response ages ago but I had no internet for like 3 days.
I haven't seen this before. This is amazing.
DaMaGepy wrote:
But maybe I'll try anyway.
Do it! There might be hundreds of tutorials and videos about it already, but they mostly deal with very simple problems.
zivi7 wrote:
There might be hundreds of tutorials and videos about it already, but they mostly deal with very simple problems.
"Fortunately, this map's pivotal point is this corner. So we'll put a diagonal hint brush here, and we're done! The map is now optimized!"