Level end
Posted May 05, 2008
Can someone tell me how to make a point_client_command 'disconnect' when the player touches a trigger_proximity? I'm trying to end my level, but the Command->disconnect input is activated as soon a I run the map, closing it instantly.
P.S. Yes, I have searched it, but all the results just tell me the entities an inputs to use
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Posted May 05, 2008
Replied
38 minutes
later
Try changing the trigger_proximity for a trigger_once or a trigger multiple.