Light Catcher puzzle element

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mironos
66 Posts
Posted Jan 02, 2015
This contains the instances and other files mappers need to utilize the new Light Catcher element (as seen here Gathering Light).

Archive contains versions for both Hammer mappers, as well as users of BEE2.

Installation notes (from the readme.txt):

  • If you aren't utilizing the Puzzle Maker w/ the BEE2 mod,
    simply extract the "mironos" folder from sdk_content\maps\instances
    to the equivalent location in your Portal 2 directory.

  • For BEE2 users:

    1. Extract all files in this archive to your Portal 2 directory
    2. Run StyleChanger once
    3. Close and reopen BEE2. The Light Catcher element should appear
      in most style collections by default

Note

This archive contains two instances of the Light Catcher. These instances are identical,
with the exception of their origins and orientations within Hammer. BEE2 will use the
instance in the p2editor folder, whereas Hammer users will likely find it more convenient
to use the version inside the "mironos" folder.

File Name: LightCatcher.7z
File Size: 17.64 KiB

Click here to download Light Catcher puzzle element

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Avatar
Habzs
225 Posts
Posted Jan 03, 2015
Replied 1 day later
Thought this looked familiar.

EhsIj176e9E

Good job on making it BEE compatible!

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quaternary
171 Posts
Posted Jan 31, 2015
Replied 27 days later
Hey, I have a little request, could you add a little bit of cooldown onto the catcher turning off? 0.2 seconds should be enough.

I tried making "perpetual lasers" with the light bridge, I made a bridge catcher that turned on another light bridge, and then tried to redirect that light bridge into the catcher. Instead of staying in balance like I had hoped, it just turned off.