Looping step sound [SOLVED]

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canari
70 Posts
Posted May 16, 2012
Hi everyone,

I have a func_brush with a texture of a wooden door, parented to a func_door_rotating, and my problem is that sometimes when the player opens the door a loop of a walkstep sound starts (not playing everywhere but coming from the door), and doesn't stop.
It does not do it everytime and i don't know why it will do it or not... i couldn't make it clear if it was when i open the door while walking towards it...
Does any of you have already got this problem ???

Thanks !!!

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Avatar
iWork925
1,080 Posts
Posted May 16, 2012
Replied 58 minutes later
Try the 'Door Silent' flag on the func_door_rotating, and play any opening sounds through ambient_generics. If that doesnt work maybe check the .vmt for the material you are using. Other then that IDK, sounds really odd.
Avatar
canari
70 Posts
Posted May 18, 2012
Replied 1 day later

iWork925 wrote:
Try the 'Door Silent' flag on the func_door_rotating

It sounds like it worked that way ! Thank you !!!