Map crashing on loading

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The Irate Pirate
236 Posts
Posted Feb 03, 2012
---- Host_NewGame ----
Host_NewGame on map mp_coop_trailblazer3
exec: couldn't exec skill1.cfg
Executing listen server config file
exec: couldn't exec listenserver.cfg
exec: couldn't exec skill1.cfg
==== calling mapspawn.nut
PrecacheScriptSound 'music.mp_coop_trailblazer3_tbout' failed, no such sound script entry
prop_weighted_cube at (448.000, 1664.000, 696.000) has no model name!
Commentary: Could not find commentary data file 'maps/mp_coop_trailblazer3_commentary.txt'.
Disconnect: Server shutting down.
Disconnect: Server shutting down.

Does anyone know what this means? My map has suddenly taken to crashing on start-up and this appears in the console, the loading screen freezes occasionally and sometimes the entire game just crashes. This didn't happen before and I tried it in Fast and HDR respectively.

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Another Bad Pun
516 Posts
Posted Feb 03, 2012
Replied 1 hour later
Make sure you have a coop exit instance somewhere in your map. One time this happened to me, and it was because I didn't have one.
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dinnesch
105 Posts
Posted Feb 03, 2012
Replied 4 minutes later
Did you by any chance use the Vertex tool before this started occurring?
I once made the game crash by making some geometry that basically made 2 textures of the same brush move through each other, deleting the brush it did the trick.
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The Irate Pirate
236 Posts
Posted Feb 06, 2012
Replied 2 days later

Quote:
Did you by any chance use the Vertex tool before this started occurring?
I once made the game crash by making some geometry that basically made 2 textures of the same brush move through each other, deleting the brush it did the trick.

I will check through the map but I don't think this is the cause, I stayed perfectly to the grid and I don't think I even used the vertex tool once. I'll give it a try though, thanks.

Quote:
Make sure you have a coop exit instance somewhere in your map. One time this happened to me, and it was because I didn't have one.

I'll try to put one in, but I don't know why it matters, in my other maps I don't have an exit instance and they still allow me to load the map up.

Also, I believe this started happening after I put in an airlock instance, is there any way this could have affected things?

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Robdon
204 Posts
Posted Feb 06, 2012
Replied 1 hour later
Hi,

If you wanna post up your VMF, I can take a look if you want...

Rob.

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Pitkakorvaa
200 Posts
Posted Feb 06, 2012
Replied 4 hours later
If you have too long mapname? Try using like mp_coop_lolwutmap lol just for testing. I had once too long mapname and it got stuck on loading screen.