Music & Funnels?
The Irate Pirate wrote:
You have to copy and paste a script symbol from one of the Valve Wheatley maps along with the ambient_generic, then it'll play.
Whats this script symbol youre talking about?
CaretCaret wrote:
No! There shall't be no scripting in my maps! There must be another solution!
That sounds a bit huffy. Why no scripting?
chickenmobile wrote:
CaretCaret wrote:No! There shall't be no scripting in my maps! There must be another solution!
That sounds a bit huffy. Why no scripting?
well... its complicated... but Id rather not use any custom scripts unless I really have to.
CaretCaret wrote:
chickenmobile wrote:CaretCaret wrote:
No! There shall't be no scripting in my maps! There must be another solution!
That sounds a bit huffy. Why no scripting?
well... its complicated... but Id rather not use any custom scripts unless I really have to.
It wouldn't be custom scripting... since Valve already has the script in the game.
I can't remember the exact entity I copy and pasted into my first map from one of the Wheatley maps, but it's fairly obvious. Just go through the ambient_generics in the level and take all related entities into your own map.
but condemning someone for making a simple mistake about a Excursion Funnel isn't helpful either. (Not meant towards you Spam Nugget)
The Irate Pirate wrote:
You have to copy and paste a script symbol from one of the Valve Wheatley maps along with the ambient_generic, then it'll play.
Ok, I still have no clue what youre talking about 