Hi, I'll make this quick:
I have shallow water in a map, as well as paint. The problem I'm having is that the surface under the shallow water can be painted. I need it to not be so. I also have deep water in the map, and it doesn't have the same issue. I tried putting a paint cleanser brush along the surface of the shallow water, going down to the surface under the water. No luck, but it does clean physics objects (useless for me). I'm wondering if I can have some kind of clip, that stops gel blobs, but doesn't collide with players. Or maybe a way to make the texture unpaintable...
Any suggestions would help!

