Non bullet proof surfaces.
Posted May 28, 2011
I have a grate in my level but turrets won't (or can't) shoot through it. Any suggestions?
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Posted May 28, 2011
Replied
9 minutes
later
Possibility: func_brush it, set it to non-solid, then add a player-clip brush and a func_clip_vphysics brush over it. This will allow hard light bridges, funnels and I think gels through it as well, though.
Posted May 28, 2011
Replied
1 hour
later
You sir, are a life saver!
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Posted May 28, 2011
Replied
19 minutes
later
To be fair, I read the exact same advice just earlier today IIRC from some other thread in here.