I'm trying to create a variable, but honestly I have no idea how to.
I tried searching a little, but I didn't have much luck.
Ok, so I'm trying to create a simple system.
There will be various trigger_multiples with the same output:
Teleport player to the activated point.
There are three points to activate. When one point is activated, the others are deactivated.
How would a trigger_teleport know which info_landmark to teleport to, and how would I be able to change it, midgame?

