Portal 2 Completion?

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Lostprophetpunk
409 Posts
Posted Jul 06, 2011
Heya,

I am just wondering how many of you have fully completed the game? This means both single player and co-op.

As whilst on the general co-op today, I came across a couple of people who just went straight into the co-op play, rather than play the main game itself. It just annoys me that people don't appreciate the main game that Valve created, but rather just go for the co-op play.

I have only recently got 100% achievements for Portal 2, but I only wanted to finish achievements after completing single player and then co-op.

I just tend to help people in co-op with achievements and level completion.

So have you completed it? Your thoughts on the issue?

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Hober
1,180 Posts
Posted Jul 06, 2011
Replied 18 minutes later

Lostprophetpunk wrote:
It just annoys me that people don't appreciate the main game that Valve created, but rather just go for the co-op play.

It annoys me that you think everyone should ascribe to your idea of fun. Case in point:

Lostprophetpunk wrote:
got 100% achievements for Portal 2

Personally, I say fuck that noise. I'm glad that you had fun doing that, but everyone plays the game differently.

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Lostprophetpunk
409 Posts
Posted Jul 06, 2011
Replied 3 minutes later
I know, but it's a bit pointless playing the co-op first.
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kwp21 pitts
260 Posts
Posted Jul 06, 2011
Replied 1 hour later
I finished the game on the second day of ownership, Fist day single-player second day coop. Like Hober say we play games differently.
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The Irate Pirate
236 Posts
Posted Jul 06, 2011
Replied 15 minutes later
I don't mind people playing the multiplayer first and single player later, but what I despise is when people just completely ignore the single player portion of the game entirely. For example, Battlefield Bad Company 2's campaign was pretty damn fun and yet a large chunk of its players didn't even bother with it.
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Lostprophetpunk
409 Posts
Posted Jul 06, 2011
Replied 21 minutes later

The Irate Pirate wrote:
I don't mind people playing the multiplayer first and single player later, but what I despise is when people just completely ignore the single player portion of the game entirely. For example, Battlefield Bad Company 2's campaign was pretty damn fun and yet a large chunk of its players didn't even bother with it.

That's sort of what I was trying to get at, but I just suck at explaining things.

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Will T.
163 Posts
Posted Jul 06, 2011
Replied 1 minutes later
I started single-player and co-op both on release day. Finished single-player within a week (and have completed it 4 additional times since then ), but it took a lot longer to do co-op as my partner was rarely around. We did finally finish it a few weeks ago.

I have all the single-player achievements, but am missing several of the "challenge" achievements for co-op. I don't care too much about that though, I'll probably be able to convince my co-op partner to work on some of those one day.

The single-player campaign was still cooler than co-op IMO. The story was well-done and interesting enough to keep me interested the entire time. Co-op is fun and all, but I was raised on single-player games and still favor them over anything multiplayer, especially after trying to play L4D2 online one day and meeting the Lowest Common Denominator...

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Lostprophetpunk
409 Posts
Posted Jul 06, 2011
Replied 11 minutes later

Will T. wrote:
I started single-player and co-op both on release day.

That I really like the idea of. Mainly as you are playing single player, you get to grips with some of the mechanics in the game. Ready to be used in co-op.

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Hober
1,180 Posts
Posted Jul 06, 2011
Replied 1 minutes later

Will T. wrote:
The single-player campaign was still cooler than co-op IMO. The story was well-done and interesting enough to keep me interested the entire time.

In The Final Hours of Portal 2, they basically state that the co-op campaign was story-light because it ended up interrupting the players' social interactions. They just needed the barest of story to keep them going, but otherwise having the other person there kept them interested. For example, they don't sprinkle as much dialogue in the middle of maps because they found players would just talk over it and miss it, or feel like GLaDOS was constantly interrupting them. Either way, not good.

Thus, the straightforward nature of the co-op campaign.

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rellikpd
1,053 Posts
Posted Jul 06, 2011
Replied 3 hours later
Yeah, i find myself, whilst playing a coop section with someone who hasn't played it. I end up yelling at them "SHUT UP AND LISTEN TO GLADOS!" then after she's done blabbering her bullshit, we start playing.

And in regards to the original post, I feel the same way about it, because i'm a portal junkie, so for me, i'm on the same page, But as far as what other people do? I could not give a rats ass. If they want to ruin the game in my eyes, it doesn't really affect me in anyway.

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MasterLagger
1,695 Posts
Posted Jul 06, 2011
Replied 1 hour later
Even though this isn't a real "issue," I kind of see where Lostprophetpunk is going with this. I met several people that never played SP before. It kinda throws me that someone would play Co-op without knowing what to expect in the game. I also agree with Hober that everyone plays the game differently. Heck, I've solved some of these puzzles in the most strangest ways. However, I don't agree with Hober saying> Hober wrote:

It annoys me that you think everyone should ascribe to your idea of fun

Who's said that everyone should ascribe to his idea of fun or even an idea that is similar? Not Lostprophetpunk. He just stated an opinion and was asking other people's thoughts were about it.

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Nighthawk0973
9 Posts
Posted Jul 07, 2011
Replied 16 hours later
I started with Co-Op when I got the game because I have 1 copy of the game and more than 1 person in my house who want to play it. Anything wrong with that?

I had never played Portal at all when I got Portal 2. I've beat both Co-op and have beat Single Player twice.

I map for Portal 2 so I basically try to get the best out of my Portal experience. By either downloading more content or making more content. I prefer to find games that have a longer replay value, specifically in the aspect of a versus multiplayer mode or a creative mode (in which I might create the versus multiplayer mode, depending on the strength of the level creation tools) so that way I get the most out of that 60$ I got from Cave Johnson.

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rellikpd
1,053 Posts
Posted Jul 07, 2011
Replied 1 hour later

Nighthawk0973 wrote:
I had never played Portal at all when I got Portal 2.

speaking of shit that other people do that annoys us. lol. To me this is like a cuz i love the shit out of Portal 1. and until they release some challenges and advanced chambers or wtfe they are going to release this summer (valve time) it's still going to be my favorite.

for me its kinda like saying "Oh man I can't wait to see Transformers 3! (but i never did see 1 or 2)"

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walropodes
39 Posts
Posted Jul 08, 2011
Replied 11 hours later

rellikpd wrote:
speaking of shit that other people do that annoys us. lol. To me this is like a cuz i love the shit out of Portal 1. and until they release some challenges and advanced chambers or wtfe they are going to release this summer (valve time) it's still going to be my favorite.

for me its kinda like saying "Oh man I can't wait to see Transformers 3! (but i never did see 1 or 2)"

valve actually designed portal 2 specifically so people who haven't played through the first Portal could play P2.

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ChickenMobile
2,460 Posts
Posted Jul 08, 2011
Replied 2 hours later

walropodes wrote:
valve actually designed portal 2 specifically so people who haven't played through the first Portal could play P2.

And the people who did play portal 1 recognised the chambers from the first portal when Aperture was 'destroyed' before you wake up glados.
I suppose they thought that these were good 'training' type tests (and to also show off how much better it looked with the new engine and high-res textures xD).

But on the note that people sometimes don't play the single player game is weird. I mean; they pay $40 or w/e it was, for a piece of software, which they only half-use. Though personally I think I have played coop 2wice-3x as much as I have singleplayer and it says I have played portal for... 307.6 hrs :S!

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NuclearDuckie
186 Posts
Posted Jul 09, 2011
Replied 21 hours later
I was intending to play the co-op campaign first, since it seemed to be the most creative way to put a spin on the portal concept. However, my to-be co-op partner wasn't online when the game was released, so I just went straight into SP. =/

I personally preferred the gameplay in co-op, although I'm not sure if it would have been a good idea to start with it first after all. However it seemed a lot more true to the original style of Portal, which was gameplay and puzzles first; writing and fancy graphics come lower priority. I certainly wouldn't call single player the "main" game just because it reboots continues the story.

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KennKong
942 Posts
Posted Jul 09, 2011
Replied 18 hours later
Except for some sleep, I went straight through the SP mode in one day on my PS3. It took me 11.5 hours gametime, so you can tell I'm not much of a gamer!
The next week, my brother and I started the coop mode, then I left the game with him to practice in SP mode (he had never played the original, so everyhing was new to him.) The week after that, I went back and we finished coop mode in two nights (side by side).
This week, he got his own copy, and we are working our way through coop mode online so I can get my trophies. Unfortunately, in the middle of play, there was a power blink and my UPS didn't handle it well. It scrambled my profile. 3ven though we had completed courses 1 and 2 the night before, I lost those trophies. We basically had to start over. Once we are done, I will only need to hug two more online players to get 100%.

Yesterday, I got my DS3 controller working on my PC (thanks,Motion in Joy), and have started playing SP user maps. I am looking forward to meeting friends online to play some of the coop user maps, too.

Does anyone know if the coop maps need to be loaded on both machines for an online session? I don't know if my brother plans to get the game going on his PC, and he's the one I usually play with.

I love the maps I have seen here, so far! I would need to be tutored in Hammer before I could even begin to produce stuff like I see here. I can't even create decent levels in Little Big Planet, which is much easier for noobs.

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MasterLagger
1,695 Posts
Posted Jul 10, 2011
Replied 22 hours later
I hope the PM I sent you helped
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PsyMan
17 Posts
Posted Jul 12, 2011
Replied 1 day later
does it really matter? I flit from Portal 1 to Portal 2 now and again as I normally forget how I did stuff (always play Portal semi drunk FTW), how someone uses their moneys worth is ireelivant isnt it? (good speeling) Personally I am trying to learn hammer to try and give something back to a fantastic community. All you can really say is that someone is missing out for not embarking on the full game?, hardly offensive is it?
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Lostprophetpunk
409 Posts
Posted Jul 13, 2011
Replied 5 hours later

PsyMan wrote:
does it really matter? I flit from Portal 1 to Portal 2 now and again as I normally forget how I did stuff (always play Portal semi drunk FTW), how someone uses their moneys worth is ireelivant isnt it? (good speeling) Personally I am trying to learn hammer to try and give something back to a fantastic community. All you can really say is that someone is missing out for not embarking on the full game?, hardly offensive is it?

It does matter as bit as if the game is designed and created in such a way, that the game is initially meant to be played in a certain way, due to the fact that it would follow the way it is meant to be played. Playing the game in a linear fashion helps to fully understand the story, which is why the single player takes place before the co-op.