I was wondering what you would think of this and if anyone would be interested because I know a lot of us are busy in hammer already.
Have a think about it 
I was wondering what you would think of this and if anyone would be interested because I know a lot of us are busy in hammer already.
Have a think about it 
Well...
Take a look at the links in my sig. I started progress on SkyLabs a few months ago, and I don't have anything to show yet, just because there's nothing to show.
Duffedwaffe wrote:
Anyother day, another suggestion of something almost everyone has thought of.
So we've all thought it, but has anyone proposed we do anything about it yet? no...
I think that perhaps a Thinking With Portals mod would be a cool idea personally but its unlikely to take off because we can't code anything yet
NykO18 wrote:
You don't have to know coding, to do a great mod based on Portal.
Just bring together a modeler, 3 or 4 mappers, a leader/marketer who knows what he does, someone who can write stories, dialogues and stuff, and an animator whose job would be to make NPCs move and talk (if needed, because with glados, everything is simpler)...
That would make it a good thing to do here. We've got loads of good quality mappers and probably a few people clued up on models. I know that I and others have what it takes to make textures, we've got a few musicians and sound engineers so we've got everything we need in reality
youme wrote:
we've got everything we need in reality
No, not everything. We're lacking tools.
Valve doesn't seem to be releasing them anywhere soon. Especially everything that gravitates around that Orange Box Source Engine. Basically, we only have Hammer. And that's not sufficient to make a full mod. Personally, I'm stuck since a month or so with subtitles.. just because they're not able to release a damn 115 KB program.
(like I said here)