Prefab act weird when placed in a map *files included

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eyebeekaii
4 Posts
Posted Dec 22, 2014
Hey people,

I'm working on a map with a gravity gun as well as a portal gun. To do this i made a prefab which contains everything needed for the portivity gun, and when i create a new level, just a block, make it hollow and a light inside, the prefab works perfecly fine.

But i made this map in PeTI and exported it so i could edit it in hammer. There i deleted the info_player_start instance, and placed my prefab. But its acting all weird, for one i don't have the gravity function, and there is a gun just sitting in the air, doing nothing and i can't collect it.

What am i doing wrong? Please help!

Download link for the prefab, which contains an info player start, and the guns etc: https://drive.google.com/open?id=0B52SH ... authuser=0

PS: to switch from portal gun to gravity gun you need to tap the crouch button

Download link for the level: https://drive.google.com/open?id=0B52SH ... authuser=0

Any help would be much appreciated!
Thanks in advance
Yori

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Ciirulean
40 Posts
Posted Dec 24, 2014
Replied 2 days later
You'd just be better off asking somewhere else. This forum is really dead and it's going to stay that way.
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