Preview of the ultimate Map Handling Tool

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Tailgunner
39 Posts
Posted Apr 25, 2012
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Lpfreaky90
2,842 Posts
Posted Apr 25, 2012
Replied 3 hours later
small note: if you launch a map directly from the bsp (aka open the bsp with portal 2) screenshots won't work
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RubyCarbuncIe
303 Posts
Posted Apr 25, 2012
Replied 1 hour later
Interesting program it would save the trouble have to come to this site and click on multiple pages to download a map. (Not to mention my Internet Browser likes to freeze up from time to time)
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p0rtalplayer
1,366 Posts
Posted Apr 25, 2012
Replied 10 hours later
Wow! This looks like a neat tool! Can't wait to see a full release.

Just curious, will the coop tab have a play button too? If so, will it bring up some kind of partner selection UI/ingame menu or just use ss_map?

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Kaleido
272 Posts
Posted Apr 25, 2012
Replied 12 minutes later
This is really cool, and I don't want to take away from your efforts, but isn't this going to be essentially obsolete when the steamworks stuff comes out?
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p0rtalplayer
1,366 Posts
Posted Apr 25, 2012
Replied 21 minutes later

Kaleido wrote:
This is really cool, and I don't want to take away from your efforts, but isn't this going to be essentially obsolete when the steamworks stuff comes out?

Not all maps are going to be released on that framework, and people might prefer the "old" system.

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Tailgunner
39 Posts
Posted Apr 25, 2012
Replied 47 minutes later

p0rtalplayer wrote:
Just curious, will the coop tab have a play button too? If so, will it bring up some kind of partner selection UI/ingame menu or just use ss_map?

Both