-Tractor Beams
-Repulsion and Propulsion Gel
-Launch Pads
-Light Bridges
-Lasers
-Turrets
-Water Hazards
-A lot of air time
-Difficulty: Moderate to Hard?
Click here to download Chamber #117
Click here to download Chamber #117
&
-Tractor Beams
-Repulsion and Propulsion Gel
-Launch Pads
-Light Bridges
-Lasers
-Turrets
-Water Hazards
-A lot of air time
-Difficulty: Moderate to Hard?
Click here to download Chamber #117
Click here to download Chamber #117
&
As for the unnecessary bits : In the long room, I honestly never tested it another way then it was intended as far as the gel goes. It slipped my mind and I focussed more on the other bits. I realized towards the end of testing that not all the portalable surfaces were needed in the big room.You actually could use them to go the entire way. I was going to break the other paths, but didn't have enough left in the item count, so I figured I'd leave it and give it a shot. Down the line, I'll have to learn Hammer. Just working with what I have now. Thanks a lot for playing, the tips, and the rating.