[PTI] Intergalactic Science [1] - IQ

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OPS
6 Posts
Posted May 12, 2012
Alien intelligence test. All computer simulations have shown humans are unable to complete these advanced test chambers.

This map has been tested several times and is possible. If you find the cube isn't quite reaching the end, place the cube on the catapult from a different angle (you need to do something else to the cube first or it will never reach).

Click here to download Intergalactic Science [1] - IQ

Click here to download Intergalactic Science [1] - IQ

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El Farmerino
393 Posts
Posted May 16, 2012
Replied 3 days later

Here's my solution to this map, but I don't think you're gonna like it:

intsci.zip
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OPS
6 Posts
Posted May 16, 2012
Replied 11 hours later

El Farmerino wrote:
Here's my solution to this map, but I don't think you're gonna like it:
intsci.zip

I love it.

That upside down button part was a last minute addition. Originally the white floor below it was for decoration and I obviously over looked how it could be used after adding the part above it.

Thanks for letting me know! Feel free to break my other maps or even this one again, now I think I've fixed it.

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El Farmerino
393 Posts
Posted May 17, 2012
Replied 5 hours later
Alright, went through again. Think I got most/all of your intended solutions this time:

intsci2.zip

Things I like:
- The cube/faith plate puzzle - really nice. Made me have a brain-spasm where I thought I had to land it on the button for a while, before I realised I could simply jump over there.
- Nice use of the second laser.
Things I don't like:
- Waiting for moving platforms.
- Thinking I have to do a tricky infinifling for a while, made especially frustrating by the fact that the floor only accepts portals about 1 in 20 shots (never make a surface that size if you intend it to be used, even just as a distraction!) Then traipsing back to the start just to pull it off.
- Hitting my head on the ball dropper trying to make the final jump. That was my fault, really, but because of the platforms it was really annoying.

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OPS
6 Posts
Posted May 18, 2012
Replied 23 hours later
Not quite my intended solution but very close. I expected the use of the original weighted cube to stack the reflector cube on, for reaching the higher laser target.

El Farmerino wrote:
Thinking I have to do a tricky infinifling for a while, made especially frustrating by the fact that the floor only accepts portals about 1 in 20 shots (never make a surface that size if you intend it to be used, even just as a distraction!)

Could you explain which floor you mean exactly? I don't understand what bit you're talking about.

I have fixed the head hitting issue and improved the layout to reduce the time running back and forth. I found the platforms annoying too but couldn't think of another way of doing it via PTI. The second platform is much shorter now after the layout change, so at least you won't need to wait as long.

This was my first ever map, so I'm still fairly happy despite the layout issues which I hope are better now.

Thanks again for the help.

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El Farmerino
393 Posts
Posted May 18, 2012
Replied 45 minutes later
After activating the higher laser target, you open up a little hallway that leads you through to the upside down button. It looks like you can do an infinifling here (floor and ceiling portals), but the floor panels have strip lights on either side. It is possible to place a portal on these panels, but most of the time it doesn't take.
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OPS
6 Posts
Posted May 20, 2012
Replied 1 day later

El Farmerino wrote:
After activating the higher laser target, you open up a little hallway that leads you through to the upside down button. It looks like you can do an infinifling here (floor and ceiling portals), but the floor panels have strip lights on either side. It is possible to place a portal on these panels, but most of the time it doesn't take.

That was for decoration too. Would be nice to have another texture option for walls in PTI. All black is very dark and portal walls can cause issues like this. :/ I have removed the portal walls and fixed the other issues you have mentioned.

New version is finally uploaded!