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[PTI] Pearly
Congrats! I loved the clean style as well. Have you got more pieces like this? I'd be glad to play them! 
josepezdj wrote:
Very nice one El!!I figured it out very quicky because I'm using THAT maneuver in one of my mod's puzzles!! It's great!
Ha, that's happened to me a fair few times recently - I've even scrapped one chamber after playing one of zivi7's maps that was really similar....
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I loved the clean style as well. Have you got more pieces like this? I'd be glad to play them!
The style is actually just for expediency - I wasn't planning on working on any more maps for a while but I wanted to get this idea down as I'd never seen it done. It looked terrible in the PTI version, though, so I ran it through Hammer quickly to spruce it up a bit. Like I say in the description, it's very similar in style and nature to my previous map 'Imp'.
I think if I make any more maps over the next few months they're probably gonna be this sort of size and style, as I'll be dividing my time between the house and volunteer work and also have a fair bit of study to be doing....

Still, neither is such a large problem that I'd bother to fix them unless I found an elegant way to do so. Which I totally did:
The nice thing about that is that it also prevented the other exploit that made me move the door back, so now the chamber can be entirely portalable...
Looking at that intended solution, I don't think I could have solved this puzzle anyways. Cheers, that solution blew me away.