[PTI] PeTIte [four]

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grayarea
260 Posts
Posted Mar 28, 2014
Fourth in my series of compact difficult PTI maps - subtitle: "Cat-o-nine-tails".
Reaching the exit is intended to be medium-hard. Some moves will be tricky to execute and require timing. Advanced jumping techniques such as air-strafing and cube jumping are not required and should not be used. Once again, additional Easter-eggs are provided. These begin with the faith-plate which is not needed in the normal solution.
Challenge #1: find the hidden object and then exit (hard).
Challenge #2: reach the exit with the hidden object (harder).
Challenge #3: do the same, but do not destroy any objects (hardest).
Huge thanks to marKiu who came up with some awesome moves in the challenges which I have incorporated.

Click here to download PeTIte [four]

Click here to download PeTIte [four]

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marKiu
238 Posts
Posted Mar 28, 2014
Replied 14 hours later
Wow Gray
I spent at least 1h with absolutely no progress
After that I felt a bit stupid when getting the first cube... We talked about that mechanic before.
After that the normal solution came pretty quick.
I spent another 2 hours bringing the franken to the exit. Im truly impressed. I blocked the catapulted respawing first cube with the franken. I had two cubes in the upper area and carried the franken over the grates gaining height with the second cube. Then dropped it behind the funnel and went back into the funnel. If this is intended than hats off! Very impressive.
I try to make a solution video tomorrow.

5/5

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grayarea
260 Posts
Posted Mar 29, 2014
Replied 1 hour later
Awesome, glad you enjoyed it. Your use of the franken to block the respawning cube is not intended, although it sounds very cool. I'm unclear on how you can actually finish from there though. Can you PM me exactly what you do after reaching the franken? To my mind, it shouldn't be possible so I may need to fix something.

EDIT: I updated the map with a change to the "/"-lift. It's possible this might block your method for getting upstairs.

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grayarea
260 Posts
Posted Mar 29, 2014
Replied 19 hours later
Thanks again to marKiu. After working out his awesome solutions, I was able to incorporate them into the challenge sections of this map and add a third one. They are now as follows:
Challenge #1: find the hidden object and then exit (hard).
Challenge #2: reach the exit with the hidden object (harder).
Challenge #3: do the same, but do not remove the first cube from the laser funnel (hardest).
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quatrus
1,047 Posts
Posted Mar 30, 2014
Replied 21 hours later
I seem to be missing a trick or something...I got the first cube pretty quickly, but can't figure out how to get another or get to the funnel. I get trapped or they are just too far to jump... difficult - maybe a rest will help...
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grayarea
260 Posts
Posted Mar 31, 2014
Replied 1 day later
Challenge #3 has wording changed to "do not destroy any objects" as this is a little harder.
This is currently unsolved.

@quatrus: it's certainly easy to get stuck on any one of the cube retrievals. Let me know if you'd like a hint. Thanks for playing.

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Calmly Frenetic
40 Posts
Posted Apr 01, 2014
Replied 8 hours later
The hardest thing about this map is working out where to place your first portal

When collecting the three cubes, the method for the first one is clear, but there are two ways to get the next. One of those ways is too unreliable to be intended, but I think it can be prevented.

I assume the restriction on "advanced jumping techniques" also applies to the challenges, but what about jumping from stationary cubes? There is one air-strafe jump that makes the challenges easier, but it can also be prevented.

I'll elaborate some more in a private message.

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grayarea
260 Posts
Posted Apr 01, 2014
Replied 4 minutes later
Jumping from stationary cubes is allowed. Looking forward to your message.
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grayarea
260 Posts
Posted Apr 01, 2014
Replied 2 hours later
I made an update which should finally block jumping off a cube from dot to /-platform.
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marKiu
238 Posts
Posted Apr 03, 2014
Replied 2 days later
I hope bunnyhopping with the frakencube to pass it over the grate is not intended?
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grayarea
260 Posts
Posted Apr 03, 2014
Replied 3 hours later
Bunny hopping isn't allowed. I may block that as you suggest however.
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Calmly Frenetic
40 Posts
Posted Apr 06, 2014
Replied 2 days later
I found another legitimate way to solve challenge #3, hopefully the only one.
Not wanting to give too much away, it involves making a cube face the wrong way.
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Xtreger
216 Posts
Posted Apr 06, 2014
Replied 21 minutes later
@Calmly Frenetic: Ah I see! facepalm I was trying all sorts of weird ninja tricks and the solution turned out to be right in front of my eyes.. I think this should probably be intended.
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grayarea
260 Posts
Posted Apr 06, 2014
Replied 2 hours later
Hmm, I have no idea what you mean! Sounds cool though. What is it?
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Calmly Frenetic
40 Posts
Posted Apr 06, 2014
Replied 1 hour later

I made a full recording of my Challenge #3 solution.

http://youtu.be/rfn4Bxdgpm0

The "trick" is after ~3:05 in the video, but I originally achieved the same result in a less elegant and more risky manner: pushing the cube with my knees!

Another thing - after going through all the challenges, I still haven't found a practical use for the upstairs button.

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grayarea
260 Posts
Posted Apr 06, 2014
Replied 25 minutes later
Very nice CF! Cube recovery is all as intended. Your method for getting upstairs without fizzling is a valid alternative.
The collision with Frank onto the grating was also discovered by marKiu. It's not intended and I was torn as to whether or not to block it, as it's quite fun. The fix would be to set the edge of the grating 3 squares back closer to the staircase. My final move is a different trick which no one has found so far.
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grayarea
260 Posts
Posted Apr 06, 2014
Replied 29 minutes later
On second thoughts, I decided to change the grating as mentioned. CF's solution is completely valid (though alternate) up to reaching Frank. After that, there are still one or two solution elements missing, so I'll wait on my videos.
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marKiu
238 Posts
Posted Apr 06, 2014
Replied 2 hours later
Ok I managed to throw the cube backwards while jumping so it lands just close enough to grab it from the other side through the grates. Of course this is not intended so I think I give up on this one. Waiting for you solution videos
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Calmly Frenetic
40 Posts
Posted Apr 06, 2014
Replied 6 hours later
I think this is your trick for the ending:

petite4_#3_end.zip

As for what you intend for the earlier part, I give up.

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Avatar
grayarea
260 Posts
Posted Apr 06, 2014
Replied 2 hours later
Awesome! You got it! Ok, here are my solution videos.

Normal exit: http://youtu.be/1mZoUDQdipQ
Challenge #1: http://youtu.be/V79pIkSLOnE
Challenge #2: http://youtu.be/fg8pSbj-6p0
Challenge #3: http://youtu.be/J-eD1apnt0s

As you can see, marKiu's solutions feature prominently. This is because I was able to re-write the challenge rules in order to allow them to remain without breaking my own solutions. His faith-plate method (and later CF's variant) actually became required for the new no-destruction challenge. Anyway, I hope you guys enjoyed it. Very good testing!