[PTI] The Run-Around

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Xindaris
74 Posts
Posted Jun 16, 2014
Remember what's where, and you'll do just fine.

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RogerL
490 Posts
Posted Jun 16, 2014
Replied 10 hours later
Though I gave it a "thumb's up", I thought this was an uneven map: some clever parts but also some silliness. The final room was too obvious, and if I had to climb that wall with the lightbridge one more time I would have screamed. You had too many antlines converging and twisting around, which made it more confusing than it needed to be; you should have used more labels instead. Not a bad map, but a little more work could have made it better.
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Xindaris
74 Posts
Posted Jun 17, 2014
Replied 13 hours later
Sorry, I guess I think of light-bridge-climbing as an easy, quick thing to do, and in my own pretesting I don't think I had to do it more than three or four times to solve, but that's because I knew what order to do things already. It does help that problem some if you figure out to put some blue gel next to the bridge earlier on.

I did try to consolidate some of the antlines using the and gates, and I bet if I'd used symbols for much more someone would've complained of too many symbols making it impossible to remember what goes to what.