I'd like to know if anyone reached any solid conclusion about the behavior of the workshop publish when creating those folders with the long sting of random numbers.
More specifically: does anyone know if there would be any chance to update a map and avoid that random number from changing? and under which circumstances? I think I accidentally managed to keep the same folder's name (numbers) a couple of times when updating a map, but I don't know how exactly... and thus it's very difficult to replicate it (I'm starting to think that maybe I never achieved it >.<)... I've tried updating quickly, within 2 minutes, and keeping the map's size... but I didn't succeed in any of those attempts, every time I get a new folder with a new number.
I'd really need to control that, I'd need to know how this works.
Anyone?

(since that soundscript file is grabbed by map name...)
I think I know where I failed when I tried this like 4-5 months ago: I used a point_clientcommand instead, and maybe never packed the manifest due to some misinformation >.<