recording demos with sprite problems

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spongylover123
944 Posts
Posted May 22, 2012
I made a map and want to make a demo recording of it, since demo recording ensures the best quality.
But when I use sprites with it, the engine sets the sprite's scale to 1 instead of 0.24, my preferred scale.
I'm using a custom sprite and yes it's animated.
Changing it from Sprite to Unlit Generic wont work, so is changing the vmt parameters.
Is there a work around of this?
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