Should I release...?

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ChickenMobile
2,460 Posts
Posted Mar 30, 2012
Howdy TWP folks!

Previously (around 2 months or more ago) I made a script which creates a transition for coop maps with a level selector (instance) like Valve's, however it is fully customizable and you can browse between any map you like without having to create a custom VGUI (which is impossible without some kind of access to game code).
This was originally going to be for the coop-campaign for TC but was scrapped because developing for a single-player mod is definitely enough.

Imagine the possibilities
Any map-pack can be made and transitioned through just by adding in a different script. You could use the same hub map without recompiling and this could be the case for any coop mappack.
Only problem with this is: I haven't created a hub for it (at least not a nice looking one) and since I have no need for a custom coop hub, I haven't worked on it. So what I'm saying is: Do you think I should release this without a map to go with it?
(Or make a hub map for me. W/e takes your fancy)

In action: QJBuHX3UF4A

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Spam Nugget
492 Posts
Posted Mar 31, 2012
Replied 3 hours later
That is amazingly epic!
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Lpfreaky90
2,842 Posts
Posted Mar 31, 2012
Replied 4 hours later
Does it allow level unlocks?
If it does I'd be very very very happy :3
Amazing job anyways! =D
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ChickenMobile
2,460 Posts
Posted Mar 31, 2012
Replied 1 hour later
It would if I knew how to read then write to a file. The best I can do is read from one.
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ChickenMobile
2,460 Posts
Posted Apr 02, 2012
Replied 1 day later
So is this a "yes I should release it" or "no, nobody needs this"?
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Spam Nugget
492 Posts
Posted Apr 02, 2012
Replied 6 hours later
I think its a 'yes'. Definite yes.
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baca25
342 Posts
Posted Apr 02, 2012
Replied 1 minutes later
Too late for me. Already made my hub in my map The Amazing Race
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Lpfreaky90
2,842 Posts
Posted Apr 02, 2012
Replied 3 hours later
even a very crappy looking hub would actually be really helpful
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ChickenMobile
2,460 Posts
Posted Apr 03, 2012
Replied 12 hours later
Ok so I released my Script and instances here: Coop Transition Script and Level Choosers

Would like to see what people will come up with

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msleeper
4,095 Posts
Member
Posted Apr 03, 2012
Replied 3 hours later
A better question is: why shouldn't you release? Like what would be the drawback? I'm glad you put it up, I'm just not sure why you'd bother asking if you didn't want to release it in the first place.
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ChickenMobile
2,460 Posts
Posted Apr 04, 2012
Replied 21 hours later

msleeper wrote:
A better question is: why shouldn't you release? Like what would be the drawback? I'm glad you put it up, I'm just not sure why you'd bother asking if you didn't want to release it in the first place.

This is so specific and complex I wouldn't think anyone would be bothered to make something which would require multiple courses (a coop mappack).
If someone were to use this for already existing different player's maps, they already have their own instances which would change the map, which would kind of make this script and my instances obsolete anyway...

Just sayin'

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MonkeyTouche
1 Posts
Posted Apr 04, 2012
Replied 24 minutes later
Yes, definitely! Very good idea...