So, I decompiled, edited, reskinned, and recompiled a new variant of the fizzler model. It's showing up in the model window thingy for Hammer, but the skins aren't. I've made a seperate model for FourthReaper's green fizzler emitters (I created the skin, not him. If he has them up somewhere, I haven't found them), but it just uses the default skin. Not even all three of them; just the default, clean skin. I only edited the QC file, if that was the problem. Anyway, I have a screencap up of everything I edited, such as the files locations and code as well as the enabled skin, and the disabled skin.
EDIT:
I hadn't noticed it before, but, apparently, the collision models are also off.
