[Solved] Portal 1: Elevator Lighting Problem

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Xtreger
216 Posts
Posted Apr 17, 2014

I've directly copied the elevator from the example Portal 1 map of Source SDK. But the ceiling and floor in the elevator room appear completely dark in certain areas. Could anyone please tell me how to fix this?

2014-04-17_00001.jpg 2014-04-17_00002.jpg
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User
630 Posts
Posted Apr 17, 2014
Replied 30 minutes later
Did you tried to compile with normal vrad settings?
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Lpfreaky90
2,842 Posts
Posted Apr 17, 2014
Replied 11 minutes later
it seems like a lack of $staticproppolys do a full compile in export mode. either hdr only or both
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Xtreger
216 Posts
Posted Apr 17, 2014
Replied 59 minutes later
I'm getting the same problem even after the Full (final, slow) Compile
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Konke
161 Posts
Posted Apr 18, 2014
Replied 17 hours later
Just a thought but perhaps THW's tutorial on lighting would help. I'm thinking about the part about shadows (34:25 in).
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LambdaCore 21
144 Posts
Posted Apr 18, 2014
Replied 7 hours later

Xtreger wrote:
I'm getting the same problem even after the Full (final, slow) Compile

I am cocksure you have to disable the shadows of the elevator model

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Xtreger
216 Posts
Posted Apr 19, 2014
Replied 16 hours later
@LambdaCore21: Thanks, that solved the issue!