I didn't play the contest version yet but I decided to give this one a whirl. I'm right now completely stuck. Would you mind clearing what opens the door down below the normal cube dropper? There is no indicator showing what to do.
This is certainly a much cleaner version of your contest map. I actually managed to finish it without getting too frustrated. But there are still some issues: at least one faith plate makes no sound when it launches; there is no ticking sound for the buttons that are on timers and no indication that the button is timed; there still seem to be some unintentionally portable surfaces, but it's hard to tell since it's difficult to know what is portable and what is not, and that's a problem. I admire you for the work you put into the textures and models, and the puzzle now comes together without it seeming that all happens as if by magic, but it's still more disorienting than it needs to be.
got into the second open chamber with the excursion funnel - managed to get up into the "strange" area with the comp cube - then totally lost and got frustrated with the disorientation....No timers and lack of activation sounds. Also very hard to figure out what is a portalable surface and what is not... thanks for putting a lot of work into this map...