[SP] Mevious' Height 1.1

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Dafflewoctor
415 Posts
Posted Nov 15, 2013
Experience Mevious' puzzle Height, now rebuilt with custom visuals, an introduction, and even a small secret. The puzzle was created by Mevious, and it was rebuilt by Dr. Toaster Waffles.

Click here to download Mevious' Height 1.1

Click here to download Mevious' Height 1.1

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quatrus
1,047 Posts
Posted Nov 16, 2013
Replied 1 day later
An excellent puzzle....thanks for resurrecting
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Shakky
228 Posts
Posted Nov 16, 2013
Replied 2 hours later
Awesome puzzle, brilliant visuals and just a magnificent experience. Super fun and pretty much all around flawless.

You never disappoint!
Keep it up!

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User
630 Posts
Posted Nov 16, 2013
Replied 1 hour later
Hey very nice puzzle !
also thanks for the Credit !

Keep the work up ^^

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PortalCombat
306 Posts
Posted Nov 17, 2013
Replied 15 hours later
This is a very nice looking puzzle map.
There are some minor visual flaws, but they can be fixed easily.
(already explained it on the workshop-page of this map)

I really enjoy the size of the map, aswell as the style. Good job.
Another nice puzzle map created by Mevious, does now have an excellent design, too. Love it!

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Dafflewoctor
415 Posts
Posted Nov 21, 2013
Replied 4 days later
Thank you for the comments!
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BlumCoLe
211 Posts
Posted Dec 01, 2013
Replied 9 days later
I like that style.
Quality before quantity ...little maps, big puzzles.

But, i think I made it unintended, right?! :/
Furthermore ...many textures don't work perfect for me.

Gameplay: https://www.youtube.com/watch?v=2P_SzLe_Q58

Keep goin' ...thanks for mapping.

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Dafflewoctor
415 Posts
Posted Dec 01, 2013
Replied 18 minutes later
@BlumCoLe: Yes, I am aware of that unintended solution. My attempts at fixing it have failed so far, but I hope to find some way to block it soon. About the glass models, there have been some others having that problem, so I will try compiling it with both LDR and HDR, as the map is currently only compiled with HDR.
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RectorRocks
522 Posts
Posted Dec 01, 2013
Replied 3 minutes later
Oh yes, I almost forgot about this map.
Awesome puzzle and visuals, although there were some cubemap problems. Oh and just a heads up, I've never played the original "Height" by Mevious before. So yeah.
Here's my playthrough:
NsoaVGPaeDc

Thanks for mapping!
Cheers!

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Mevious
205 Posts
Posted Dec 01, 2013
Replied 2 hours later

Dr.Toaster Waffles wrote:
@BlumCoLe: Yes, I am aware of that unintended solution. My attempts at fixing it have failed so far, but I hope to find some way to block it soon.

Couldn't you just move that back wall a little further back so you can't see the ceiling from jumping distance?