[SP] Reconstruction: Part 1
Continuing where the Dilapidation series ended, after having awoke GLaDOS, escape may not be so easy as she begins rebuilding the facility
Thanks to Lpfreaky90 and Mevious for Testing
Death Fizzler created by Lpfreaky90
5/5
But, One time, When you enter the last Room, who are on the right Panels who are going normal and Down, One Time they move without they brush. (Happened only once)
And the Piston at the End, hovers (only one time again) above his pillar
(Ouh i dont really know these words in English xD)
But Its'a great Map ^^ And i see you like Panels
Me Too.
Waiting for the next Part 
rated 10/5!
Hopefully will be bigger and better than Dilapidation, ive tried to take in to account as much of the feedback from it as possible so I know what kinda stuff to avoid this time
TheTobbell wrote:
But, One time, When you enter the last Room, who are on the right Panels who are going normal and Down, One Time they move without they brush. (Happened only once)
And the Piston at the End, hovers (only one time again) above his pillarWaiting for the next Part
Sometimes panels are glitchy and there is nothing you can do, I'm already using separate relays for the panels with cancel pending and reverse animation rather than swapping an open and close animation and there is still the rare chance it can mess up, the piston lift that glitched is a valve instance 
LoneWolf2056 wrote:
the piston lift that glitched is a valve instance
Oh ok 

Here's my (sped-up) blindrun: [Too laggy
]PMB91SbRPYE
Tell me if there are any unintended solutions!
5/5. Excellent.
Thanks for mapping! ![]()
Cheers! 
(need to add a trigger that detects physics objects and make it play the TF2 heavy's ohm nom nom sound :p)
Its not unintended, its a slightly different order at the end but essentially the same xD
Its that patience, and flare for filling a room so beautifully with dilapidated broken crap that just fills me with jealousy and makes me never wanna go near hammer again. I don't need to tell you how good this looks...
backpat
Really appreciate all the feedback I can get 
I loved the sencond chamber specially because of the way you used panels as puzzle elements. I found it very creative and interesting. Really challenging this one too. Both chambers were the perfect size and puzzles were incredibly clever for such a chambers size! Good job, my friend!
10/5 to me 
Oh, as I told you in steam, you can use the transistor (or whatever this is) from the easter egg to stop the laser beam, although I don't know if this can lead to an unintended solution:

Thanks for creating! Looking forward to Reconstruction II 
You can use the computer case to finish the puzzle, its a bit annoying, probably easier to solve it the normal way 
wobwoy wrote:
hi from turkey. how can i download this map ? i don't have a steam. i try to download it from here but it links to me steam page so i can't access reconstruction maps. can you help me about this ?
You can download maps using http://steamworkshopdownloader.com there's even a userscript that adds download button to the site. Then you can write a bat file that copies that map and launches portal (copy %1 portal2/maps && portal2.exe +map %~nx1), associate it with bsp files and run them with a single click, so the whole thing would be actually much faster and more convenient than steam (see my portal2_bsp_launcher.bat).
This particular map is pure 5/5, both its chambers, very well designed and thought through, cudos to lonewolf.