[SP] The Circuit
I would consider this map an easy-medium difficulty map.
As always, I would appreciate any and all constructive comments or suggestions.
Revision History
7.3.12 - v1.1
-moved trigger that opens door
-eliminated bothersome grate that allowed cube to pass
Not too easy, not too hard, well thought out, well lit. Thanks
sicklebrick wrote:
You can stop stuff coming through the back of the grating by just getting rid of the grating's func_instance, setting it's func_brush component to "Always Solid" and making sure it's not sitting inside any surfaces (otherwise stuff will materialise inside the brush and have to pop out). It will function like your average everyday grate
Thanks - I'll give that a go when I get home from the office today.
But I guess the correct solution looks different and doesn't require the lightbridge?
I managed to get myself stuck after the laser puzzle but I'm not really sure what went wrong: I was inside the center room again but all "doors" were closed. Anyway, after a reload everything worked fine.
Here is a picture of the correct laser solution.
lasersolution_thecircuit.jpg
Thanks for playing zivi!
By "center room" I mean the one with the hand button that turns on the funnel. I had the laser puzzle solved and wanted to move on. I think what I did was placing one portal inside the center room and having the second one still inside the laser room. I went through and fell on the ground in the center room. Unfortunately, I had forgotten to bring the sphere along. But the laser room was not accessible anymore because in order to get up there I would have needed to place the portal that was still in there on the funnel in the center room.
Wow, this sounds complicated. I've made a video that probably helps more:
Probably it could be made so that the door that opens when the laser puzzle is solved doesn't close again to prevent this?