http://www.dailymotion.com/video/x48cuc_strange-portal-behavior_videogames
Here's another version in slow motion where you can see the problem clearly :
http://www.dailymotion.com/video/x48dai_strange-portal-behavior-slow-motion_videogames
As you can see, when I'm sucked by the blue portal on the floor, I'm literally passing through the floor of the platform, without even touching the portal in itself. It only does that with these little platforms I'm making with func_brush entities. Does anyone have a theory and/or a solution ?

