The tracktrain goes from A to B and what I want is when it reaches A it is teleported back to B.
How do i do this?
The tracktrain goes from A to B and what I want is when it reaches A it is teleported back to B.
How do i do this?
youme wrote:
I have a func_tracktrain that I want to be instantly teleported to another path_track when it passes the final one.The tracktrain goes from A to B and what I want is when it reaches B it is teleported back to B.
How do i do this?
Do you mean teleported back to A?
volt wrote:
Do you mean teleported back to A?
Yeah, oops.
Start at A
travel slowly to B
teleport instantly to A
travel slowly to B
teleport instantly to A
travel slowly to B
....
...
Shmitz wrote:
I'd have to double check again to be sure, but I recall when looking through chamber 19's entity list that they just killed the train when it reached the end (B) and used an entity maker to make a new one (A).
That sounds kinda complicated, can you use an entity maker to make a whole hierachy?
yikkayaya wrote:
When it reach the end, reverse direction and change the speed to something EXTREME?
Too kludgy
Korjagun wrote:
There is a flag on the path_track entity called "Teleport to THIS path track". Perhaps setting that on the first path_track might work?
No, thats got something to do with moving it from where it starts in hammer.