Texture lighting issue
Posted Jun 10, 2011
Certain textures in my map turn suddenly brighter when the player is rotating or walking to certain spots. This problem appears with and without an env_cubemap.
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Posted Jun 10, 2011
Replied
23 minutes
later
I belive this is from using vertex-lit textures. Make sure that the texture you're using doesn't end in "_vertex".
Posted Jun 10, 2011
Replied
43 minutes
later
Ah yes, these are named "vertex". But what actually are vertex-textures?
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Posted Jun 10, 2011
Replied
2 minutes
later