tf2 props in portal 2 question(is it possible?)
Posted Jun 25, 2011
im making a map where i want 2 props from tf2 but how can i import them to portal 2
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Posted Jun 25, 2011
Replied
1 hour
later
Why in the world do you want TF2 props in Portal 2? Sure it could be done, but it don't make sense to me why.
Posted Jun 25, 2011
Replied
4 minutes
later
nope
Posted Jun 25, 2011
Replied
5 minutes
later
crab6 wrote:
nope
crab6 ..If you don't know anything, please don't post.
Posted Jun 25, 2011
Replied
6 hours
later
kwp21 pitts wrote:
crab6 wrote:nope
crab6 ..If you don't know anything, please don't post.
Uhm, why does everyone always question model switching? Maybe he wants to do a crossover.
Posted Jun 26, 2011
Replied
17 hours
later
it's a secret,but not a crossover!
i want to use 2 props( you can see them very often)
i want to use them in every room in my map.
could anyone give a tutorial for this?
Posted Jun 26, 2011
Replied
35 minutes
later
DAWH95 wrote:
could anyone give a tutorial for this?
Copy model, paste model.
Copy model materials, paste model materials.
Open Hammer and put custom models in.
Compile.
Pack the custom models into .bsp
EDIT: TF2 Models will definitely not suit Portal 2's theme. TF2 is very cartoony.
Posted Jun 26, 2011
Replied
3 hours
later
Especially if you are thinking the rocks? Or the ammo/health packs?
Posted Jun 27, 2011
Replied
23 hours
later
also: You are including another games materials in a different game. You are then uploading this game for people to access who may not own the game. Now granted, in this case, TF2 is now free-to-play, but you may (or otherwise) have issue with the legality of that. I'm not sure you are allowed to distribute the actual "contents" of the game (maps themselves are basically just references to materials you already own by buying the game). And in order to include those props, and what not, you'd have to include them for download?
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Posted Jun 27, 2011
Replied
38 minutes
later
im making my own private map right now,but ill show my tf2 in portal 2 thing soon