The Setup (without spoiling the puzzle):
There is a rocket turret at one end of a room and portable wall at the other end of the room.
**The Problem: **
If I place a portal up high on the portable wall and then stand infront of the turret, the turret will sometimes attempt to fire a missile that passes through me AND the portal (ie. it fires on an upward angle, like ahead shot); however, I want the turret to fire directly at the player.
Even if I put a solid wall between the portalable wall and the turret, the turret still "knows" that the portal is there and attempts to make the same shot. I have also tried using the Block LOS tool material.
It will fire at the player properly if the portal isn't up there, but for this puzzle it needs to be there.
Can you help?
Any ideas on how to get the turret to ignore the portal or to focus more on the player would be a lot of help.


