Tiled Goo Texture?
The VDC doesn't say anything about this (it just says to apply the right texture), so what's the correct way of creating toxic goo?
Just use toxic_slime002a
I'm currently using nature/toxicslime_a2_laser_over_goo since I'm working on a map in the destroyed theme.
Just try it with a different toxic slime first
If so, multi-select all the faces you want to be goo, and in the texture tool, click the 'Treat as one' box...
Also, compiling for HDR makes the goo look MUCH better...
I think that did it for me...
Rob,
Also, if you're using the 'toxicslime_a_2laser_over_goo' texture, then that does have lines across it, u need to use another texture.
Rob.
geeky details
||For example, here's the one for the "trust fling" map:
The brown areas are walls or other solid pieces sticking out of the water, and the coloured bubbles are what makes it appear to flow an churn around.
(I think that the entrance is in the top right corner, and the exit is on the left side, about 2/3 down. The lines at the top are probably where the alcove is with the two portal panels and the Rat Man's den. Also, two of the launchpad islands are clearly visible near the centre.)||
If you don't want to make your own goo texture, the best thing to do is to try out different textures and see which one works best with your map. As Robdon said, as long as you avoid the ones that have obvious lines (walls) on them, you should be able to get a pretty decent result.