Tracktrain Dissolves Portal
And if that doesn't work try faking a portal
Skotty wrote:
Valve made the moveable portalsurfaces in the Neurotoxin chamber with models. They made a func_tracktrain and parented a portalable model on it.
I thought they used a fakeportalring But a track train with a portable surface, this person is saying that the portal fizzles when a track train touches it
P.S I think they used nodraw portable texture for the track train.
A prop portal must be 6 units from the surface
There are placement rules for prop portals in portal 2
spongylover123 wrote:
I thought they used a fakeportalring But a track train with a portable surface, this person is saying that the portal fizzles when a track train touches it
I decompiled BTS05.
They use models/props_factory/factory_panel_portalable_128x128.mdl, Not Solid.
Additional they made a func_brush with playerclip texture and a info_placement_helper with Forceplacement Yes. Maybe the placement helper is the key.