Transparent vtf?
I've attached the vtf and vmt.

For the record, making a transparent logo isn't that hard; take the logo you've created (open it up in VTFEdit and copy what's there into whatever image editing program you use), and make the white part transparent. You've already added $translucent 1 to the VMT so that's set.
Are you just looking for someone to make the logo transparent for you?
WinstonSmith wrote:
Are you just looking for someone to make the logo transparent for you?
No, I was just confused as to why it wasn't showing up transparent, and also how come it has some outline of the aperture logo? That IS the vtf I edited, but I tried the transparency thing in photoshop, but when I put it into vtfedit and then hammer, it still wasn't transparent.
Just wait until I update this post to reply, I'm going to try a gif again.
[EDIT]
I tried using a transparent gif again, still wont work.
First of all, never use GIFs for anything involving Source. If you want transparency use TGAs. Second, I don't know why it's screwing with the alpha layer, but follow these steps.
- Open the image you have (the VTF) in VTFEdit.
- Right click on the image and copy it.
- Open up Photoshop, edit it so the background is transparent, and save it as a TGA.
- Open the TGA in VTFEdit and make it into a VTF. IMPORTANT: Use the BGRA8888 format, as this will allow transparency to...you know...work.
[Insert question mark/profit joke here]
The problem is that you try to use "$selfillum" and "$translucent" at the same time in the material. Read more here. You need a separate mask texture for the illumination when you want the material to be transparent.
By the way, I'm curious why you have the Aperture logo in the alpha channel. 
EDIT:
If you intended the whole texture to be evenly and fully illuminated, use the "unlitgeneric" shader instead and don't bother with the illumination mask.