Wall panel switch
I'm working on a map. Among other things I have an Excursion funnel. It is "projected" into a wall, on a non-portable surface. The thing is that I need later on, in game, to turn it into a portable surface. They are such puzzles in the Single player campaign, but I don't know where and how to do it.
So, I need that a panel (piece of wall) to fall when a switch is activated. Also the Excursion funnel is active during this so the panel needs to be "immune" to the excursion funnel. Maybe a panel flip if possible
A panel with a portable surface on one side and non-p on the oter.
I have searched and I didn't find anything on this subject. Also I didn't find any instances for this, or maybe I don't have all the files. I found 128x128_wall_panel_fall_01.vmf instance but doesn't help because it doesn't have any portable surface. I tried to modify it but the panel which falls doesn't stop portal gun fire to pass through. Also it can't be set No to the Allow funneling.
If you can help me or point me to the right direction will be great 
PS. I don't know how to use physics such as func_physbox.
Here's a tutorial, a prefab,and a video about rotating panels:
http://developer.valvesoftware.com/wiki/Panels_Rotate
Or the easy way is conversion gel
then, just trigger the animation and viola! 
also:
alvasin wrote:
I have to set my PC beside my bedroom wall.But there is no panel port for the three pin plug.Which one should I buy foe this purpose?any help is appreciated. Thank you
what does that even have to do w/ what we are discussing?
alvasin wrote:
I have to set my PC beside my bedroom wall.But there is no panel port for the three pin plug.Which one should I buy foe this purpose?any help is appreciated. Thank you
You can get one of these:
http://www.amazon.com/Prong-prong-groun ... B000I96AUM
If you're just trolling about panels then I don't know what the hell is going on lol
HammerHead wrote:
Alternatively you could arrange two "arm64x64_interior.mdl" models up so that one pulls inward at a 90 degree angle and another pushes forward with a portalable surface attached to it. I love these types of animations it looks very alive.
This does indeed look awesome; but be careful: It's very easy to get stuck this way! Ie: the panel opens; there's a white surface behind it; you're in a funnel and there is no more way to get out. So Usually a rotating panel is the safer option.