nightfire please put that last part of your post in spoiler tags. just incase someone doesn't want to see
tijitdamijit: firstly i would say this is DEFINATLY a work in progress. a "final" map should be polished, look good, have lighting, signage, more than 2 textures. etc etc. now like nightfire i will try to be nice as this is your "first map" but. this thing is... is....> Ricotez wrote:
...is ugly like your sister's butt...
now the puzzles them self were kinda cool. but seriously request to have this thing moved to work in progress. had we downloaded this thing FROM work in progress i doubt we'd even be dawging your textures and such, now we might have mentioned them, but still rather focused on your puzzles instead of ugliness of design.
some notes on THAT (design) as nightfire said. the "random death in pit" thing. needs some sort of sign that its dangereous. also its possible for the player to become screwed cuz if i'm correct you have to use the cube to jump said pit, and if thats the case you can accidently knock the cube into the pit, and have no real way to get it out without reloading a previous save game or starting over aside from that i thought that the puzzles (although not entirely new) were fun, or atleast could be if this thing was polished, my personal favorite was the hallway with the turret and how you either have to carefully portal tunnel behind the turret, or leap frog down the hall into progressively closer portals and just fyi, i have beat the map, and never had to noclip/or anything.
anyway welcome to TWP and you have already contributed more than many of us
so you're on your way, keep up the good work, and oh yeah ask to have this thing moved to work in progress 