File Size: 2.15 MB

Downloads: 849

Rating: (12 votes)

Description

A small map where you need to use Repulsion Gel and Aerial Faith Plates.

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arch129 • May 27, 2011 • #41304
19 posts

A small map where you need to use Repulsion Gel and Aerial Faith Plates.

File Name: archmap_01p01.zip
File Size: 2.15 MiB
Click here to download Arch 01

Kibate • May 27, 2011 • #41305
105 posts

Was a little hard to tell what to do at first, but once i got it it was a very fun map. Though i don't know if i solved the end correctly.

Is the correct way to get the cube on the button to throw it while jumping due to the blue gel through the air?

arch129 • May 27, 2011 • #41306
19 posts

Kibate wrote:
Was a little hard to tell what to do at first, but once i got it it was a very fun map. Though i don't know if i solved the end correctly.

Is the correct way to get the cube on the button to throw it while jumping due to the blue gel through the air?

The intended method of getting the box on the button is...having a portal under the box dropper, a portal on the white wall to the left of the Faith Plate aimed at the button, place Repulsion Gel on the floor so when the box passes though the portal it will bonce onto the Faith Plate, and finally standing on the big button deactivating the Emancipation Grid the whole time.

I admit I haven't thought about throwing the box while jumping to the other side, I might have to fix that.

Anyways thanks for trying my map!

Vandread83 • May 27, 2011 • #41307
66 posts

Fun little map, first user made map I've downloaded with a crusher. Also nice twist on the standard fling mechanic.

If you're going to have materials for the level as well, you should probably package them in a vpk.

brianuuu • May 28, 2011 • #41308
19 posts

I can make the cube to the button on the other side, but how can I get up to the exit??

arch129 • May 28, 2011 • #41309
19 posts

brianuuu wrote:
I can make the cube to the button on the other side, but how can I get up to the exit??

The best way is to get on a patch on gel with a white surface underneath, look at the wall that has 3 big white panels, shoot a portal on the middle one then jump once and place a portal under yourself. Where you land should be another patch of gel to bounce you across the pit and too the door.

gf1024 • May 28, 2011 • #41310
6 posts

I invented my own way in the last part, too. Bouncing the cube to the other side, then from the the lower part, I threw the cube right next to the button, then I AFP'd back and forth ending up on the button, placing the cube on the button.

Quovatis • May 28, 2011 • #41311
47 posts

The cube dropper didn't work after 3 drops. It would just hang on the iris. Had the same problem multiple times and had to restart the map to fix.

arch129 • May 28, 2011 • #41312
19 posts

Quovatis wrote:
The cube dropper didn't work after 3 drops. It would just hang on the iris. Had the same problem multiple times and had to restart the map to fix.

I had that happen when I tried loading a save game on the level, I'm not sure why it does that.

xdiesp • May 29, 2011 • #41313
1,078 posts

Nice little map, clean and contained. Appreciate the use of a crusher more elaborate than the usual one-pass canon. Though probably the last jump can be tricked all the way out of the intended solution (like walking on border walls).

Djinndrache • May 30, 2011 • #41314
1,442 posts

EDIT:
I messed up the video and got to remove it. Gonna replay the most recent version of the map and upload it again. Sorry for that

Lawton • Jun 08, 2011 • #41315
19 posts

I liked it. The solutions weren't obvious or difficult to execute and it didn't seem possible to trap yourself. I just have a couple of suggestions. First, fix the typo on the poster. It's supposed to be "rest assured". Secondly, replace the cube with a sphere. The cube's corners causes it to bounce in chaotic ways, causing it to not hit the faith plate or button on my first three attempts.

Djinndrache • Jun 12, 2011 • #41316
1,442 posts

I started playing custom maps and record me playing them. It's neither a perfect run nor do I have to have solved the map in the way it's meant to solve it. I play the maps "blind", that means I've never been in them before and play them for the very first time. I also give a little feedback for the map in the video description.

Maybe you are interested in the fact, that I played your map: http://www.youtube.com/watch?v=t3yuWvr9brY

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